

Ziggs Synergies Patch 16.15: Best and Worst Picks with Ziggs
Find the best champions to pair with Ziggs for Bottom Lane using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.15.
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Classic
Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri
Fixed Experience
∙ Expand champion poolAssume a standard experience of 25 games per champion for fair comparison. Use this to understand the meta and expand your champion pool
Personalized
∙ Win more short termMaximize your next game's win rate by analyzing your ranked history—performance and game count—for all champions over the last 10 patches.
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Best Picks with Ziggs
Champions that perform well alongside Ziggs in team compositions. Listed by highest win rates when paired with Ziggs in Platinum ranked matches.
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Worst Picks with Ziggs
Champions that underperform when paired with Ziggs. Ranked by lowest win rates when on the same team in Platinum matches.
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All
Before contesting Dragon or Baron, let Ziggs set up his E at the chokepoint first — the minefield slows for 10-50% and lingers for 10 seconds, giving your team a strong advantage in the fight that follows.
Team Fight
Focus towers down to roughly 30% health and let Ziggs finish them with his W — Satchel Charge executes turrets below 25-35% max health (scaling with rank), turning a slow siege into an instant kill.
Basic Late Game
Communicate early when you want to set up a play around Ziggs' R — the bomb has a long travel time even at close range, and longer still at max range, so he needs to predict where the target will be before committing to the cast.
Team Fight Skirmish
Let Ziggs poke with his Q before you engage a fight — its short cooldown lets him land several casts to whittle enemies down before the main engagement.
Team Fight
Apply your crowd control right after Ziggs drops his E — the mines slow for 10-50% (scaling with rank), creating a reliable window to land your own follow-up CC and maximize kill potential.
Skirmish Team Fight
Ziggs can detonate his W beneath himself to dash a medium distance and reposition during a fight — but the dash won't carry him through terrain, so don't expect it to escape over walls.
Basic Skirmish
Ask Ziggs to knock enemies with his W into your ground-targeted abilities or zone — the knockback covers a short distance and can shove them straight into your follow-up damage or crowd control.
Advanced Team Fight Skirmish


