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Sion

Sion Synergies Patch 16.16: Best and Worst Picks with Sion

Find the best champions to pair with Sion for Top Lane using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.16.

Recommendation Methods

Recommendation Methods

Classic

Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri

Fixed Experience

∙ Expand champion pool

Assume a standard experience of 25 games per champion for fair comparison. Use this to understand the meta and expand your champion pool

Personalized

∙ Win more short term

Maximize your next game's win rate by analyzing your ranked history—performance and game count—for all champions over the last 10 patches.

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Learn how to play with Sion with these essential tips.
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Sion's R is great for engaging and setting up ganks, but very telegraphed — you (and your enemies) will hear a global roar when he uses it regardless of where he is on the map.
Basic Team Fight Skirmish
Position to follow up the instant Sion's Q lands — a fully charged Q (held for the full 2 seconds) knocks enemies up and stuns them for up to 2.25 seconds, plenty of time to land your own damage or CC.
Team Fight Skirmish
Don't retreat the instant Sion goes down in a fight — his passive revives him to full health with high attack speed and 100% life steal for several seconds, so staying nearby lets you capitalize on the chaos he causes.
Team Fight
If you're ganking top and see Sion knock a minion into your lane opponent with his E, follow up immediately — the flung minion slows and armor-shreds any champion it passes through, even one hiding behind the wave.
Advanced Lane Phase Skirmish
Clear or deny vision in the top lane brush when Sion is holding it — enemies get no charge indicator on his Q unless they can see him directly, letting him land a fully charged Q by surprise.
Lane Phase
Sion stuns himself for half a second if his R charge crashes into terrain — watch for this and be ready to punish or follow up immediately if he clips a wall mid-engage.
Advanced Team Fight Skirmish