Rammus Splash Art
Rammus

Rammus Synergies Patch 16.16: Best and Worst Picks with Rammus

Find the best champions to pair with Rammus for Jungle using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.16.

Recommendation Methods

Recommendation Methods

Classic

Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri

Fixed Experience

∙ Expand champion pool

Assume a standard experience of 25 games per champion for fair comparison. Use this to understand the meta and expand your champion pool

Personalized

∙ Win more short term

Maximize your next game's win rate by analyzing your ranked history—performance and game count—for all champions over the last 10 patches.

Your riot id
Counters
Synergies

Best Picks with Rammus

Champions that perform well alongside Rammus in team compositions. Listed by highest win rates when paired with Rammus in Platinum ranked matches.
ChampionRoleWR%

Worst Picks with Rammus

Champions that underperform when paired with Rammus. Ranked by lowest win rates when on the same team in Platinum matches.
ChampionRoleWR%
Learn how to play with Rammus with these essential tips.
Tags:
All
Rammus's Q (Powerball) builds up to nearly 235% bonus move speed the longer he channels it — expect him to close distance from far away very quickly, so be ready the moment he arrives to gank.
Basic Lane Phase Skirmish
Hold your crowd control until Rammus's E taunt wears off — chaining your own CC right after keeps the target locked down continuously instead of leaving a gap for them to escape.
Skirmish Team Fight
Rammus has a rough early game and struggles to fight back if his jungle gets invaded — help ward or contest his camps early, since he can't hold them alone.
Basic Lane Phase
Rammus's R (Soaring Slam) leaves a slow that stacks with each of its three aftershocks, reaching up to 80% at max rank — use this window to land skillshots or all-in a target that can no longer escape.
Team Fight
While Rammus's W (Defensive Ball Curl) is active, anyone who attacks him takes reflected magic damage — let him hold aggro instead of peeling attackers off him right away.
Skirmish Team Fight
If Rammus casts R (Soaring Slam) while still rolling in Q, enemies caught in the impact center get knocked up and take extra Powerball damage on top of the slam — follow up hard on this combo.
Team Fight
Rammus's R deals double damage to towers — expect fast tower damage whenever he lands it during a siege.
Late Game