

Vladimir Synergies Patch 16.16: Best and Worst Picks with Vladimir
Find the best champions to pair with Vladimir for Mid Lane using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.16.
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Classic
Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri
Fixed Experience
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Personalized
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Best Picks with Vladimir
Champions that perform well alongside Vladimir in team compositions. Listed by highest win rates when paired with Vladimir in Platinum ranked matches.
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Worst Picks with Vladimir
Champions that underperform when paired with Vladimir. Ranked by lowest win rates when on the same team in Platinum matches.
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All
When Vladimir lands his R (Hemoplague), marked enemies take 10% increased damage from all sources for 4 seconds — commit your burst onto those targets before the mark expires.
Team Fight Skirmish
Vladimir's W (Sanguine Pool) has a very long cooldown during the early laning phase — track when he's used it and look to gank mid while it's down, since it's his only way to escape or disengage.
Lane Phase
Vladimir is one of the weakest champions in the early game but becomes one of the strongest by late game — avoid forcing fights around him early, and expect him to take over skirmishes and teamfights once he's scaled up.
Basic Lane Phase Late Game
Vladimir has no hard crowd control of his own outside a brief slow from a fully charged E — bring your own CC to hold enemies inside his E and R, since both are AOE abilities that reward grouped targets.
Team Fight Skirmish
Watch Vladimir's resource bar — when it turns red, his next Q consumes Crimson Rush for 85% bonus damage and extra healing, a strong window to start a skirmish alongside him.
Skirmish
When Vladimir uses W (Sanguine Pool), he's untargetable and ghosted for 2 seconds — don't waste shields or heals aimed at him during this window, since they can't land until he becomes targetable again.
Advanced Team Fight Skirmish
Vladimir tends to flank from the side rather than engage head-on in team fights — hold your own engage until he's in position instead of committing the instant the fight starts.
Team Fight


