

Jarvan IV Synergies Patch 16.16: Best and Worst Picks with Jarvan IV
Find the best champions to pair with Jarvan IV for Jungle using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.16.
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Classic
Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri
Fixed Experience
∙ Expand champion poolAssume a standard experience of 25 games per champion for fair comparison. Use this to understand the meta and expand your champion pool
Personalized
∙ Win more short termMaximize your next game's win rate by analyzing your ranked history—performance and game count—for all champions over the last 10 patches.
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Best Picks with Jarvan IV
Champions that perform well alongside Jarvan IV in team compositions. Listed by highest win rates when paired with Jarvan IV in Platinum ranked matches.
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Worst Picks with Jarvan IV
Champions that underperform when paired with Jarvan IV. Ranked by lowest win rates when on the same team in Platinum matches.
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When Jarvan's Q connects with his own E flag, he dashes through it and knocks up nearby enemies for 0.75 seconds — chain your crowd control or skillshots immediately after, since the window is short.
Skirmish Team Fight
Jarvan can threaten a gank the moment he hits level 2 with Q and E unlocked — be ready to follow up in lane, since his combo delivers a knockup and armor shred without needing to reach level 6 first.
Basic Lane Phase
Jarvan's R creates an impassable ring for 3.5 seconds that can trap allies just as easily as enemies — check whether you're inside the perimeter before committing abilities that need room to maneuver.
Basic Team Fight
Enemies hit by Jarvan's Q lose up to 26% armor for 3 seconds — follow up with your own physical damage during that window for extra value.
Skirmish Team Fight
Fight near Jarvan's E flag while it's active — it grants up to 30% bonus attack speed to nearby allies for its full 8-second duration, which is a big damage boost for auto-attack reliant champions.
Basic Skirmish Team Fight
Jarvan's R singles out one enemy champion by leaping to them and walling off the rest of the fight — during skirmishes, commit your damage and CC to the isolated target rather than splitting focus.
Advanced Skirmish
Jarvan's E flag grants sight of its surroundings for 8 seconds — ask him to throw it toward contested objectives or brushes before a fight so your team can scout safely.
Basic Late Game


