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Warwick

Warwick Synergies Patch 16.16: Best and Worst Picks with Warwick

Find the best champions to pair with Warwick for Jungle using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.16.

Recommendation Methods

Recommendation Methods

Classic

Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri

Fixed Experience

∙ Expand champion pool

Assume a standard experience of 25 games per champion for fair comparison. Use this to understand the meta and expand your champion pool

Personalized

∙ Win more short term

Maximize your next game's win rate by analyzing your ranked history—performance and game count—for all champions over the last 10 patches.

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Learn how to play with Warwick with these essential tips.
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Warwick's W (Blood Hunt) reveals any enemy champion below 50% health anywhere on the map and grants him movement speed while chasing them — watch for him suddenly changing direction, since that usually means he's spotted a wounded target you can't see.
Basic Team Fight Skirmish
Follow up the instant Warwick's R (Infinite Duress) connects — the dash grants him crowd control immunity and suppresses the first champion hit for up to 1.5 seconds, a clean window to land your own damage or crowd control.
Team Fight
Hold your own crowd control until after Warwick's E (Primal Howl) fear wears off — the fear only lasts 1 second, and applying your CC on top of it doesn't extend how long the enemy is disabled, so save it to chain right after.
Team Fight Skirmish
Push targets below 25% health before Warwick arrives — his W movement and attack speed bonuses double past that threshold, letting him close gaps and finish kills quickly.
Basic Skirmish Team Fight
Help Warwick contest neutral objectives once he's on the map — his Q (Jaws of the Beast) heals him for a share of the damage it deals, letting him solo or tank objectives efficiently in the early game.
Lane Phase Skirmish
Warwick fades in the late game — expect him to shift from diving in as an engager to using his E fear and R suppress to protect your carries instead of leading the charge.
Advanced Late Game Team Fight
Warwick can cast his R while his E damage reduction is still active — starting the R channel automatically triggers E's fear recast without cutting the shield short, letting him combo defense and crowd control in the same engage. Be ready to follow up the instant he lands it.
Advanced Team Fight