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Zoe

Zoe Synergies Patch 16.16: Best and Worst Picks with Zoe

Find the best champions to pair with Zoe for Mid Lane using win rate data on LoLTheory. Optimize your team composition in LoL Season 16 Patch 16.16.

Recommendation Methods

Recommendation Methods

Classic

Based on the typical player's experience with each champion—e.g., the average Vayne player has more games with Vayne than the average Ahri player has with Ahri

Fixed Experience

∙ Expand champion pool

Assume a standard experience of 25 games per champion for fair comparison. Use this to understand the meta and expand your champion pool

Personalized

∙ Win more short term

Maximize your next game's win rate by analyzing your ranked history—performance and game count—for all champions over the last 10 patches.

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Learn how to play with Zoe with these essential tips.
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Focus fire any target put to sleep by Zoe's E — the next hit it takes from a champion, turret, or large monster deals bonus true damage capped at the bubble's damage, and that bonus can now still land within a second after the sleep wears off if nobody triggered it in time.
Basic Team Fight Skirmish
Group up when Zoe's Q is in flight — it no longer deals reduced damage to enemies hit beyond the first, so a single well-placed star can now punish a clumped team just as hard as an isolated target.
Team Fight Skirmish
Peel for Zoe whenever her E is down — it's her main way to threaten from range, and she has no true escape since her R always returns her to the same spot instead of repositioning her to safety.
Basic Team Fight
Zoe's E now refunds part of its cooldown whenever it hits an enemy champion — landing bubbles consistently keeps her sleep up more often than before, so look to follow up quickly whenever you see her connect.
Skirmish Team Fight
Cover the spot where Zoe casts her R — she now always blinks back to her exact cast location rather than a shifted position, though there's a short delay before she jumps and the time before she returns varies, so the timing is less predictable than it used to be.
Team Fight Skirmish
Give Zoe room to land Q at range instead of forcing short trades — its damage scales up the farther it travels, so letting her fight from distance lets her hit much harder.
Team Fight Skirmish